Rules

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BgKnight
George R. R. Martin in space and with less talent
Posts: 1214
Joined: 23:30:02 Wednesday, 01 August, 2012

Re: Space Colonization

Post by BgKnight »

Factions Overview
Eurasia Pact Mission
European Union

The ESA didn't fuck around, they never do, the European mission as always has more scientists on board then the others, but with the firepower of a single European Foreign Legion on board, spread around the forces, its not like they lack firepower either. The ESA fleet has a combination of a carrier, a command ship and several medium sized multi-role vessels equipped for both atmospherics combat and landing when needed.

Russian Republic

Rosokosmos was not behind on bringing the big guns, but unlike Europe, they literally brought out big guns. Coming with a small number of scientific vessels, they brought out medium to large sized ships for security, but what really gives the Russian force a punch is the "Goranov" class orbital laser system, developed with the Europeans it is the superweapon of the Eurasians, capable of vaporizing very specific targets on the surface and minimizing civilian casualties.

Trans-Pacific Partnership
North American Union

The Americans on the other hand, have enough corporations around to start a small country's economy. Anything from PMCs loaded on freighters, through company survey ships to mining vessels. All of which guarded by Arcturus Security, the favorite government contractor around of course. They are led by an Arcturus capital ship, which is armed with the TPP's Superweapon, the Rods from God, a series of carbon fiber kinetic bombardment rods.

Chinese Federation

The dragon on the other hand, as always, the mission, while involving the state companies on many levels, is purely military. Which means it is far more organzied then the American one, with the meritocratic model of Corporatist administration applied to every ship. It is a mixture of medium and big sized vessels filled with scientific and military personnel. With a few freighters around from mineral exploration companies and China's very own carrier.

Interplaneteriál
Interplaneteriál proper

The least technologically, but most numerous faction, a hodgepodge of repurposed military vessels and civilian such, anything necessary to conduct the mission, each of the ships includes priests, military personnel, scientists and of course, the occasional politicó officer. It also has the central command vessel of the leftist forces, a dreadnought. It includes men from all over the Interplanetriál in the solar system, including New Afrikan, Congolese, Cumánian, Bolivarian, Indian, Venusian Republicans and more.

Iran

The Iranian fleet in contrast is smaller, but more heavily drilled and well kept, it is made up of mainly medium sized ships with a few smaller vessels here and there. The Iranian fleet however has at its disposal the superweapon of the Interplaneteriál faction, an arsenal of nuclear weapons of varying sizes.

Others
United Nations

The UN Peacekeepers also come in presence, without rangers around the mission is entrusted in the hands of several larger vessels that command a series of small sized ships filled with crews from the Mountain Republic and earthly nations. While their lineup is the least impressive, they do command the UN CnC ship, which is the largest ship in the mission and holds the UN's special weapon, an EMP that can disable other ships within the fleet and anything on the ground.

NonAligned Movement

Various ships from within the signatories of the Non-Aligned movement have also joined the force, although officially under UN control, they are mainly commanded in the joined Israel-Palestinian/New Alba command vessel. While not numerous or impressive, they are small and the most technologically advanced of the bunch. The Non Aligned movement includes Australian, Lunar Tranquility, Israel-Palestinian, New Alban and Indonesian vessels.

Spoiler
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[Disclaimer: Once I know the total amount of players I will chose the amount of ships. Might end up with 3 medium sized per player 3 small for smaller factions per player and 1 capital per player, but that's not set in stone.

Start posting to claim factions yo]
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BgKnight
George R. R. Martin in space and with less talent
Posts: 1214
Joined: 23:30:02 Wednesday, 01 August, 2012

Rules

Post by BgKnight »

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Welcome!

Before we start, I need to give you some information on what is going to happen in this here game.

First of all, the game will be played almost exclusively via PMs or in the main topic of the game.

Within the main topic you can post everything that is happening with your crews and any ingame fluff you can think off. This will give you bonuses, the more you RP the better. And if you include conflicts within the crew and create complex characters you will do better overall. In the main topic I will post intel we have available on the alien species, I will also have a separate topic where I will post, and so can other players, intel gathered on the go that is shared with the fleet (you can withhold information and all that of course].

Battles, engagements, spy actions and everything like that will be decided on the spot, you send me a PM detailing (don't go overboard, a paragraph detailing you operation is enough) your operation/idea and I post the results.

There are two places where you can be, in orbit or in athmosphere, I will not next to your name where you are. If you are in orbit, the aliens will find it hard to locate you, but the closer you get the easier you are to spot. However in return for not being detected yet, you can't gather much intel form space, only bits and pieces your annalists gather together, which will very much be decided by rolling dice (same with most of your actions, unless you please/displease me with your actions and I give you a modifier). Another disadvantage of space is that everyone can see you, its space so you can't exactly hide, so whatever you do in space will probably be posted in the main topic. Unless its some sort of shuper shikrit spy action of course and it has nothing to do with movement in space.

Spacebattles are going to be decided within a post, each player sends me his plan for the battle in case you start firing and I decide what happens and post it in the main topic. You lose? Tough luck.

On the ground, of course, you can do a lot more. You will have the know-how to built all sorts of technology in the 21st century and forward you can think of, however you will need to acquire materials. Its good if you ask me beforehand what you will need and if you can build it with the amount of crew you have, cause you obviously can't built a giant skyscraper with 100 dudes for a month.

I will be posting bits and pieces of scrambled alien talk every day, probably, which can be deciphered once you have more information on their language.

Fleet Disposition:

Interplaneteriál
-Iss'fayn - Interplaneteriál Commandant First Class - 1 Capital ship [Dreadnought, 200 men marine compartment {Bolivarian Elites}, 100 sailors crew, 50 scientists, 150 various other roles (merchants, politicos, civilians]], 2 Large Ships [total of 200 Marines {Leftist Professional Military}, 200 sailors], 4 Medium Ships [total of 400 Marines {Various Leftist Professional Military}, 200 sailors, 100 scientists and 200 various civilians], 8 Small Vessels [total of 800 marines [Mostly conscripts], 400 sailors, 80 scientists, 80 various civilians] [An AI is present]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]

--OYID - Interplaneteriál Captain --
1 Medium Ships [total of 100 Marines {Maroon Ángeles}, 100 sailors, 10 scientists and 100 various civilians], 3 Small Vessels [total of 150 marines, 150 sailors, 30 scientists, 30 various civilians]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]

- Soverihn - Iranian Commander - 1 Capital ship [Bombardier {Includes the Nuclear Arsenal], 200 men marine compartment {Fadayian-eh Khalgh-eh Iran Elites}, 200 sailors crew, 50 scientists, 50 various other roles (merchants, Revolutionary Police, civilians]], 6 Medium Ships [total of 600 Marines {Professional Iranian Military}, 300 sailors, 100 scientists and 60 various civilians], 2 Small Vessels [total of 200 marines [Mostly conscripts], 50 sailors, 100 scientists, 100 various civilians][An AI is present, 50 combat bots at disposal]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


Eurasia Pact
-Flamelord - European Union Commissar 1 Capital ship [Carrier, 200 men marine compartment {European Foreign Legion}, 50 sailors crew, 200 scientists, 300 various other roles (merchants, mechanization support personnel, civilians]], 6 Medium Ships [total of 800 Marines {European Foreign Legion}, 300 sailors, 600 scientists and 600 various civilians][An AI is present, 100 combat bots at disposal]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


-Coin - Russian Republican Marshal 1 Capital ship [Goranov Laser Platform, 600 men marine compartment {Guards' Division}, 100 sailors crew], 2 Large Ships [total of 200 Marines {Russian Professional Military}, 100 sailors, 50 scientists], 2 Medium Ships [total of 100 Marines {Russian Professional Military}, 50 sailors, 50 scientists, 75 various civilians][An AI is present, 50 combat bots at disposal]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


--Aesculus - Russian Republican Commodore - 1 Large Ship [total of 100 Marines {Russian Professional Military}, 50 sailors, 25 scientists], 2 Medium Ships [total of 100 Marines {Russian Professional Military}, 50 sailors, 50 scientists, 75 various civilians]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


Trans-Pacific Partnership
-RinKou - North American Union Coordinator - 1 Capital ship [Bombardier {Load-out with the Rods from God}, 200 men marine compartment {Arcturus Special Services Package}, 100 sailors crew, 50 scientists, 500 various other roles (merchants, mechanization support personnel, civilians]], 7 Medium Ships [total of 700 Marines {Arcturus Standard Services Package}, 350 sailors, 700 scientists and 1000 various civilians] 3 Small Ships [Freighters, 150 Sailors, 500 Various civilians]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


-Mathuen - Chinese Zhong Jiang - 1 Capital ship [Carrier, 500 men marine compartment {Special Forces of the National Military}, 300 sailors crew], 2 Large Ships [total of 200 Marines {Chinese Federal Army}, 100 sailors, 100 scientists], 3 Medium Ships [total of 300 Marines {Chinese Federal Army}, 300 sailors, 300 scientists, 150 various civilians] 3 Small Ships [Freighters, 150 Sailors, 500 Various civilians][An AI is present, 100 combat bots at disposal]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


--Goofy - Chinese Da Xiao - 1 Large Ship [total of 100 Marines {Chinese Federal Army}, 50 sailors, 50 scientists], 2 Medium Ships [total of 200 Marines {Chinese Federal Army}, 200 sailors, 200 scientists, 100 various civilians], 2 [Freighters, 100 Sailors, 250 Various civilians]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


Neutrals
--Huojin - UN Secretary - 1 Capital ship [CnC Ship, 500 men marine compartment {Peacekeepers}, 300 sailors crew] 2 Medium Ships [total of 200 Marines {Peacekeepers}, 200 sailors, 200 scientists, 100 various civilians], 2 [Freighters, 100 Sailors, 250 Various civilians][An AI is present, 200 combat bots at disposal]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


--Smyg - Non Aligned Movement Commander-in-Chief - 1 Capital ship [CnC Ship, 50 men marine compartment {Various NAM soldiers}, 300 sailors crew] 2 Medium Ships [total of 100 Marines {Various NAM soldiers}, 200 sailors, 200 scientists, 100 various civilians], 2 Small Vessels [total of 200 marines [Various NAM soldiers], 50 sailors, 100 scientists, 100 various civilians][An AI is present, 1000 combat bots at disposal]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


--Gesar - Revolutionary Front for Salvation and Liberty - 2 Medium Ships [total of 114 Marines {Various Revolutionaries}, 187 sailors, 29 scientists, ], 2 Small Vessels [total of 74 marines [Various Revolutionaries], 64 sailors, 19 scientists, 97 hostages from the Russian vessel spread about]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


--Snacks - Cult of the Burned Woman - 1 Medium Ships [total of 97 Marines {Various Cultists}, 49 sailors, 11 scientists (hostage)], 3 Small Vessels [total of 197 marines [Various Cultists], 166 sailors, 147 civilians and a shitload of corpses]
[Ammo Supplies for 6 months, Food and Water Supplies for 6 months]


Technologically, it goes like this:
Non Aligned Movement
European Union =North American Union =
Russian Republic = Federation of China = United Nations Fleet = Iranian People's Republic
Interplaneterial
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Aliens

I will add more here as I think of it
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