Re-adjusted 1898 stats up for review
Posted: 00:32:52 Friday, 01 July, 2016
The following stats were worked on by Seren & myself, then reviewed again. The main goal of them being to more accurately represent colonies and colonial empires that were under represented in the original stats. Adding various bonus's to powers allow for game play to be expanded in a way that makes it worthwhile to hold onto/ and acquire colonies. These bonus's as always, are a target of opportunity for nations at war with one another. Adding more of them, and detracting from the magic money of 'Economy' is a way to broaden the possibilities within the game, and more accurately represent incomes & economies.
Below is a change log along with the stats. What is asked is that players look them over to gain the big picture of why these adjustments were made. We ask that you consider the time period, events thus far in-game, and historical predispositions while viewing them. Your constructive criticism & comments are welcome, as it is our aim to have all players agree that these changes will better suite the game, and it's quest for accuracy. None of these changes will be made, if players cannot agree on them. Myself and Seren are more than willing to discuss reasoning for any altered stats in order to facilitate the process. As GM, If Dr. MoO PhD is satisfied, he will then confidently be able to implement them into the game.
Below is a change log along with the stats. What is asked is that players look them over to gain the big picture of why these adjustments were made. We ask that you consider the time period, events thus far in-game, and historical predispositions while viewing them. Your constructive criticism & comments are welcome, as it is our aim to have all players agree that these changes will better suite the game, and it's quest for accuracy. None of these changes will be made, if players cannot agree on them. Myself and Seren are more than willing to discuss reasoning for any altered stats in order to facilitate the process. As GM, If Dr. MoO PhD is satisfied, he will then confidently be able to implement them into the game.
Changelog:
Generally fixed math on credit income where errors occurred, Dr. MoO PhD’s & Scorp’s spelling and grammar too fixed by Seren.
Broad intentions: make colonies worth having and fighting over for their bonuses, make most national incomes more vulnerable to disruption by making credit income more bonus-based rather than economy-based.
Updated the various major conflicts of Chinese Chaos and the Greco-Turkish Crisis to the involved nations.
Reduced British colonial upkeep by 40 (still easily the highest in the game) due to British Empire ‘responsible governments’ being represented consistently. Put in stats for these ‘responsible government’ nations in the British Empire. Added Australian Wool resource to Britain.
Added Algerian agriculture, Congolese tropical wood, Chadian cotton and Malagasy corvée to France’s bonuses, so that they gain some benefit from their imperialism.
Reduced German economy -30 in accordance with the data spreadsheet, but added colonial bonus resources (Togoland cacao and Tanzanian coffee) for the colonial empire. Added rent payments.
Added Danube tariff bonus to Austria-Hungary, corrected rent payments.
Corrected math on Republic of China income.
Added Trans-Siberian Railroad and Russian Grain bonuses to Russia. Fixed deficit malus, as it was inconsistent with the game rules
Italy: Added colonial bonus resource (Eritrean precious metals).
Fixed Sweden-Norway’s income to account for the rent paid by Germany and Austria-Hungary.
Added Aceh War to Netherlands conflicts.
Japan: Added colonial bonus resource(Taiwanese Sugar)
Reduced Japanese economy by 2, in accordance with the spreadsheet.
Lowered America’s Colonial upkeep by 10
Re-Raised British Empire upkeep by 10(To stay consistent with relative size of other colonial powers and upkeep, while acknowledging responsible governments.)
-United States of America-
President: William McKinley (Tellos)
Government: Federal Republic
Popularity: Medium
Military Units: 50/79 (47 reserves called up), -79; 11 units in Cuba (-11), 2 units in Puerto Rico (-2), 13 units in the Philippines (-13), 2 units in Shanghai (-2), 1 Unit in Samoa (-1)
Naval Units: 9/14, -75; 1 fleet in Samoa (-1), 2 fleet in Cuba (-2), 1 fleet in Puerto Rico (-1), 3 fleet in the Philippines (-3), 2 Fleets in China (-2) (10 units complete in early 1901)
Tech: Inf 4 Cav 4 Nvy 4 (5 in early 1901) Art 3 MG 2 Sub 1 (2 in early 1900) Chem 1; Specific: None
Defenses: Western frontier forts, Endicott coastal defenses
Economy: +265 credits
Colonial Income: 5 (40 trade, -30 upkeep, -5 Chinese chaos)
Deficit: 500
Credit Income: 203 [+20 United Fruit Company, +30 Brazilian rubber, +25 New York Stock Exchange, +45 international trade, +40 allied trade, -25 deficit]
Conflicts: Small pockets of American Indian resistance, Illinois Coal Wars, Pacification of the Philippines, Cuban unrest, Anti-British Sentiment, Canadian Border Tension
=
American Indians
Sphere: Neutral
Ideology: Resistance to white rule
Units: 0
=
Katipunan
Sphere: Neutral
Ideology: Anti-Spanish Nationalism, Independence for the Philippines
Units: 0
-United Kingdom of Great Britain and Ireland-
Queen: Victoria
Prime Minister: Lord Salisbury (Serenissima)
Government: Parliamentary constitutional monarchy
Popularity: High
Military Units: 7/58 (12 reserves called up, 5 South African reserves), -58; 10 in India (free), 10 in Egypt (free) 2 in Sudan (-2), 1 in Fashoda (-1), 5 units in Hong Kong (free), One unit in French Africa (-1), 5 Units in Shanghai (-7), 9 in Greece (-9), 18 units in South Africa (-18)
Naval Units: 47/65 (-325) , 1 in Fashoda (-1), 2 units in Hong Kong (-2) 15 fleets in Crete (-15)
Tech: Inf 4 Cav 3 Nvy 5 Art 4 MG 3 Sub 1 Chem 1;Specific: None
Defenses: Egyptian garrison forts, Indian garrison forts, South African blockhouses, Portsmouth fortifications, Hong Kong Fortifications
Economy: +170 credits
Colonial Income: 90 (+210 trade, -110 upkeep, -10 Chinese chaos)
Deficit: 1000
Credit Income: +93 [+20 Suez Canal, +20 Indian textiles, +15 Indian Agriculture, +20 Afghan opium, +10 South African diamonds, +10 Chinese opium, +10 Canadian lumber, +10 Australian wool, +20 Gold Coast metals, +25 London Stock Exchange, +85 international trade, +65 allied trade, -50 deficit]
Conflicts: Boer War, Greco-Turkish Crisis, Reconquest of Sudan
=
Birsa Munda
Sphere: Neutral
Ideology: Tribalism, millennialism
Units: 0
=
Mahdist Movement
Sphere: Neutral
Ideology: Islamic millennialism, Sudanese Independence
Units: 9
=
Dervish State
Sphere: Neutral
Ideology: Islam, Somalian Independence
Units: 35
-French Third Republic-
President: Emile Loubet (Flamelord)
Government: Parliamentary Republic
Popularity: Somewhat High
Military Units: 46/76 (70 reserves), -76, 10 in West Africa (Free), 9 Units in Southern China (-9), 2 units in Peiking (-2), 4 units in Shanghai (-4), five units in Spanish Morocco (-5)
Naval Units: 13/28, -140, 10 units patrolling spain (-10), 5 units in Spanish Morocco (-5) (2 units complete in early 1900)
Tech: Inf 4 Cav 4 Nvy 4 Art 4 MG 2 (3 in late 1901) Sub 1 (2 in late 1901) Chem 1;Specific: None
Defenses: Mougin turrets, Verdun forts
Economy: +150 credits
Colonial Income: 50 (130 trade, -80 upkeep, -10 Chinese Chaos)
Deficit: 1200
Credit Income: +79[+20 French West African gold, +10 Central African ivory, +10 Chinese opium, +10 Indochinese rubber, +10 Algerian agriculture, +10 Congolese tropical wood, +10 Chadian cotton, +10 Malagasy corvée, +40 international trade, +70 allied trade, -60 deficit]
Conflicts: Pacification of African Interior, Chinese Chaos, Greco-Turkish Crisis, Dreyfus Affair
=
Rabih az-Zubayr
Sphere: Neutral
Ideology: Secessionism, Islamism
Units: 2
-German Empire-
Kaiser: Wilhelm II (Scorpion)
Government: Semi-constitutional monarchy
Popularity: Somewhat High
Military Units: 63/75 (135 reserves), -75, 2 unit in Tianjin (-2), 5 Units in German Cameroon (-5), 10 unit in Kiautschou Bay (-10), 3 units in Hainan (-3)
Naval Units: 22/31, (-155), (4 units complete in early 1900) 1 fleet in Tianjin (-1), 3 Fleet in Hainan (-3), 3 Fleets in Kiautschou Bay (-3), 2 fleet in German Cameroon (-1) , 3 fleets in Southern China (-3)
Tech: Inf 5 Cav 4 Nvy 3 (4 in late 1900) Art 4 (5 in late 1901) MG 2 ( 3 in early 1901) Sub 1 Chem 1 (2 in early 1900);Specific: None
Defenses: Metz Fort Line
Economy: +170 credits
Colonial Income: 10 (60 trade, -40 upkeep, -10 Chinese Chaos)
Deficit: 600
Credit Income: +64 [+10 Chinese silk, +15 South-West African diamonds, +45 German steel, +15 Cameroonian Rubber, +15 Togoland cacao, +15 Tanzanian coffee, +50 international trade, +30 allied trade, -30 deficit, -30 rent to Sweden-Norway]
Conflicts: Chinese Chaos
-Austro-Hungarian Empire-
Emperor: Francis Joseph I (tardis218)
Government: Absolute Monarchy
Popularity: High
Military Units: 40/46 (80 reserves), -46, 5 units in Shanghai (-5), 2 units in Luisha area (-2)
Naval Units: 5/5, -30
Tech: Inf 4 Cav 4 Nvy 3 Art 3 MG 2 Sub 1 Chem 1;Specific: None
Defenses: Polish forts
Economy: +165 credits
Colonial Income: -5 (-5 Chinese Chaos)
Deficit: 750
Credit Income: +90 [+20 Danube River tariffs, +40 international trade, +20 allied trade, -37 deficit, -30 rent to Sweden-Norway]
Conflicts: Nationalist Unrest
-Russian Empire-
Tsar: Nicholas II (Coin)
Government: Absolute Monarchy
Popularity: Medium
Military Units: 83/123 (130 reserves, 30 reserves called up), -126; 40 units in Manchuria (-40), 27 units in Turkish Europe (-27), 14 units in Turkish Armenia (-14)
Naval Units: 21/22, -110; 1 unit in Port Arthur (free),
Tech: Inf 4 Cav 3 Nvy 3 Art 3 (4 in early 1901) MG 1 ( 2 in early 1901) Sub 0 Chem 0;Specific: None
Defenses: Port Arthur naval base; Lobanov Line
Economy: +260 credits
Colonial Income: 0
Deficit: 1200
Credit Income: +43 [+20 Trans-Siberian Railroad, +20 Russian grain exports, +20 Iranian textiles, +20 Manchurian coal, +20 Manchurian railway, +30 international trade, +30 allied trade, -60 deficit]
Conflicts: Restless soldiers, Occupation of Manchuria, Greco-Turkish Crisis
=
Manchurian Self-Defense Groups
Sphere: Qing
Ideology: Manchurian Nationalism, Anti-Foreign Sentiment
Units: 4
-Qing Empire-
Emperor: Guangzhou Emperor
Empress Dowager: Cixi
Government: Absolute Monarchy
Popularity: Low
Military Units:30/30, (-34);
Naval Units: 4/4 -40
Tech: Inf 2 Cav 2 Nvy 1 Art 2 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +40 credits
Colonial Income: 0
Deficit: 1605
Credit Income: -5 [+20 Manchurian coal to Russia, +10 Russian-controlled railways, +20 allied trade, -80 deficit]
Conflicts: Chinese Chaos, Anti-Foreign Sentiment
=
Xingjiang
Sphere: Qing
Ideology: Warlord
Units: 10
-Republic of China- Beijing-
President: Sun Yat-Sen (Gesar)
Government: Fledgling Republic
Popularity: High
Military Units: 40/40 (-40) (13 reserves)
Naval Units: 0/0
Tech: Inf 2 (early 1901) Cav 2 Nvy 1 Art 2 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +135 credits
Colonial Income: 0
Deficit: 0
Credit Income: +120 [+20 opium bonus going to Britain and France, -10 opium unexportable due to instability, +10 silk to Germany, +10 allied trade, +10 international trade, -15 Famine ]
Conflicts: Chinese Chaos, Anti-Foreign Sentiment, divided military loyalties
=
Ma Clique
Sphere: Republic of China Beiyang
Ideology: Warlordism
Units:20
=
Anhui Clique
Sphere: Republic of China Beiyang
Ideology: Warlordism
Units: 20
=
Bandits
Sphere: Neutral (pro-Sun Yat-Sen)
Ideology: Banditry
Units: 21
=
Peasant Self-Defense Organizations
Sphere: Neutral
Ideology: Protection
Units: 6
-Sublime Ottoman State-
Sultan: Abdul Hamid II (TRC)
Government: Absolute Monarchy
Popularity: Somewhat Low
Military Units: 25/57 (20 reserves available, 19 reserves called up) -59, 10 unit in Tripoli (-10), 22 Units in Greece (-22)
Naval Units: 1/1, (-5)
Tech: Inf 3 Cav 3 Nvy 2 Art 2 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +120 credits
Colonial Income: 0 (10 trade, -10 upkeep)
Deficit: 1400
Credit Income: -16[+10 international trade, +20 allied trade, -70 deficit]
Conflicts: Ethnic Conflict, Greco-Turkish Crisis
=
Internal Macedonian Revolutionary Organization
Sphere: Bulgarian
Ideology: Regional Autonomy, Unification with Bulgaria
Units: 5
=
Supreme Macedonian-Adrianople Committee
Sphere: Bulgarian
Ideology: Regional Autonomy, Unification with Bulgaria
Units: 1
=
Armenian fedayi
Sphere: Russian
Ideology: Armenian Self-Protection
Units:3
-Kingdom of Italy-
King: Umberto I (Langben)
Government: Constitutional Monarchy
Popularity: Very Low
Military Units: 20/31 (20 reserves), -31, 5 unit in Crete (-5), 6 units in Greece (-6)
Naval Units: 8/13, -65, 2 units deployed in Crete (-2), 3 units deployed in Greece (-3)
Tech: Inf 4 Cav 2 Nvy 3 Art 3 MG 1 (Early 1901) Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +165 credits
Colonial Income: +20 (30 trade, -10 upkeep)
Deficit: 600
Credit Income: +108 [+10 Eritrean precious metals, +30 international trade, +25 allied trade, -30 deficit]
Conflicts: Far-left unrest, Nationalist War Fervour
-Empire of Japan-
Emperor: Mutsuhito (Cthulhuvong)
Government: Constitutional Monarchy
Popularity: Very High
Military Units: 50/67 (40 reserves), -70, 9 units in Pieking (-9), 8 units in Shanghai (-8)
Naval Units: 1/6, -30, 5 blockading China (-5)
Tech: Inf 4 Cav 3 Nvy 3 Art 3 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +123 credits
Colonial Income: -5 (-5 Chinese Chaos)
Deficit: 400
Credit Income: +63 [+10 Taiwanese Sugar,+40 international trade, +35 allied trade, -20 deficit]
Conflicts: Taiwanese Rebels, Chinese Chaos
=
Taiwanese rebels
Sphere: Neutral (Chinese)
Ideology: Anti-Japanese resistance
Units: 0
-Principality of Bulgaria-
Knyaz Eudoxia (Aegis)
Government: Constitutional Monarchy
Popularity: Moderate
Military Units: 10/30 (20 reserves), -30, 20 units in Ottoman territory (-20)
Naval Units: 2/2, -10
Tech: Inf 3 Cav 3 Nvy 2 Art 3 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +70 credits
Colonial Income: 0
Deficit: 500
Credit Income: +30 [+20 international trade, +25 allied trade, -25 deficit]
Conflicts: Border Tension, Coethnics in Ottoman Territory, Pan-Slavic elements
-Kingdom of Serbia-
King: Aleksandar I ()
Government: Constitutional Monarchy
Popularity: Moderate
Military Units: 30/30 (20 reserves), -30
Naval Units: 0/0, -0
Tech: Inf 3 Cav 3 Nvy 2 Art 3 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +60 credits
Colonial Income: 0
Deficit: 500
Credit Income: +50 [+20 international trade, +25 allied trade, -25 deficit]
Conflicts: None
-Kingdom of Belgium-
King: Leopold II
Government: Constitutional Monarchy
Popularity: Moderate
Military Units: 30/30, -30
Naval Units: 2/2 (10 reserve) -20
Economy: +65 credits
Colonial Income: 10 (20 trade, 10 upkeep)
Deficit: 300
Credit Income: +70 [+20 Congo Free State rubber, +10 Congo Free State ivory, +20 international trade, +20 allied trade, -15 deficit, -10 Congo mercenaries]
Conflicts: Congolese unrest
=
Tetela Tribe
Sphere: Neutral
Ideology: Tribalism
Units: 2
-Kingdom of the Netherlands-
Queen: Wilhelmina
Prime Minister: Nicolaas Pierson
Government: Constitutional Monarchy
Popularity: Somewhat high
Military Units: 30/30 (30 reserves), -30; 1 in Dutch East Indies (free)
Naval Units: 4/4 -40
Tech: Inf 4 Cav 3 Nvy 3 Art 3 MG 1 Sub 1 Chem 0;Specific: None
Defenses: Water Lines, Stelling van Amsterdam (completed ???)
Economy: +70 credits
Colonial Income: 20 (30 trade, 10 upkeep)
Deficit: 600
Credit Income: +80 [+20 East Indies rubber, +10 East Indies tea, +30 international trade, +30 allied trade, -30 deficit]
Conflicts: Aceh War
-Kingdom of Greece-
King: George I
Prime Minister: Georgios Theotokis
Government: Constitutional Monarchy
Popularity: Somewhat low
Military Units: 4/4 (0 Reserves) -4
Naval Units: 2/2 -20
Tech: Inf 3 Cav 3 Nvy 2 Art 3 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +70 credits
Colonial Income: 0
Deficit: 400
Credit Income: +46 (+20 international trade, +30 allied trade, -20 deficit, -40 Ottoman Occupation]
Conflicts: Greco-Turkish Crisis
-United Kingdom of Sweden and Norway-
King: Oscar II
Prime Minister of Sweden: Erik Gustaf Boström
Prime Minister of Norway: Francis Hagerup
Government: Constitutional Monarchy
Popularity: Somewhat low
Military Units: 40/40 (40 reserves) -40
Naval Units: 2/2 -20
Tech: Inf 4 Cav 3 Nvy 3 Art 3 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +90 credits
Colonial Income: 0
Deficit: 400
Credit Income: +120 (+20 international trade, +30 allied trade, +30 rent from Germany, +30 rent from Austria, -20 deficit]
Conflicts: None
-South African Republic (Transvaal)-
President: Paul Kruger
Government: Limited Franchise Republic
Military Units: 19/19 (10 reserves) -19
Naval Units: 0
Tech: Inf 3 Cav 3 Nvy 2 Art 3 MG 1 Sub 0 Chem 0;Specific: None
Defenses: None
Economy: +40
Colonial Income: 0
Deficit: 400
Credit Income: +49 [+20 monopoly on gold mining, +10 international trade, +20 allied trade, -20 deficit]
Conflicts: Uitlander unrest, Boer War
=
Boer guerrillas (Transvaal)
Sphere: Transvaal
Units: 1
======================
=Europe=
Kingdom of Denmark
Government: Constitutional Monarchy
Stability: 5
Sphere: Neutral (British)
Units: 30
Navy: 1
Economy: 4
Conflicts: None
Principality of Liechtenstein
Government: Constitutional Monarchy
Stability: 6
Sphere: French
Units: 0
Navy: 0
Economy: 4
Conflicts: None
Grand Duchy of Luxembourg
Government: Constitutional Monarchy
Stability: 6
Sphere: French
Units: 0
Navy: 0
Economy: 5
Conflicts: None
Swiss Confederation
Government: Republic
Stability: 6
Sphere: Neutral
Units: 0 (20 Reserves)
Navy: 0
Economy: 2
Conflicts: None
Principality of Andorra
Government: Constitutional Monarchy
Stability: 5
Sphere: French/Spanish
Units: 0
Navy: 0
Economy: 1
Conflicts: None
Principality of Monaco
Government: Constitutional Monarchy
Stability: 5
Sphere: French
Units: 0
Navy: 0
Economy: 4
Conflicts: None
Most Serene Republic of San Marino
Government: Republic
Stability: 6
Sphere: Italian
Units: 0
Navy: 0
Economy: 2
Conflicts: None
Kingom of Romania
Government: Constitutional Monarchy
Stability: 3
Sphere: Russian
Units: 30
Navy: 1
Economy: 4
Conflicts: None
Principality of Montenegro
Government: Monarchy
Stability: 4
Sphere: Russian, Balkan
Units: 10
Navy: 0
Economy: 3
Conflicts: None
Kingdom of Spain
Government: Constitutional monarchy
Stability: 1
Sphere: Neutral
Units: 14
Navy: 1
Economy: 4
Conflicts: Collapse of Spanish Empire, Carlist war
=
Carlist
Sphere: Neutral
Ideology: Conservative Monarchism, devolution
Units: 7
=
Sahrawi Uprising
Sphere: Neutral
Ideology: Anti-Colonialism
Units:4
Kingdom of Portugal
Government: Constitutional Monarchy
Stability: 3
Sphere: British
Units: 20
Navy: 3
Economy: 4
Conflicts: None
=Africa=
Khedivate of Egypt
Government: British occupied, nominally Ottoman
Stability: 4
Sphere: British
Units: 4
Navy: 2
Economy: 2 (Suez Canal bonus going to Britain)
Conflicts: None
Anglo-Egyptian Sudan
Government: British/Egyptian administration
Stability: 0
Sphere: Anglo-Egyptian (British)
Units: 5
Navy: 0
Economy: 1
Conflicts: Mahdist Rebels
Cape Colony
Government: Parliamentary constitutional monarchy
Stability: 5
Sphere: British
Units: 15 [Cape Colonial Forces]
Navy: 1
Economy: 3
Conflicts: Boer War
Natal
Government: Parliamentary constitutional monarchy
Stability: 4
Sphere: British
Units: 10 [Natal Volunteers]
Navy: 0
Economy: 2
Conflicts: Boer War
Rhodesia (British South African Company)
Government: British Colonial Company
Stability: 3
Sphere: British
Units: 5 [Rhodesian Volunteer Forces], (15 reserves*)
Navy: 0
Economy: 2
Conflicts: Boer War, tension with natives
[*Local paramilitaries and paramilitary BSAP, cannot serve overseas]
Orange Free State
Government: Republic
Stability: 2
Sphere: Neutral
Units: 20
Navy: 0
Economy: 2 (+10 diamond bonus)
Conflicts: Boer War
=
Boer guerrillas (Orange Free State)
Sphere: Orange Free State
Units: 0
=
Foreign Volunteer Units
Sphere: Boer
Units: 0
Kingdom of Morocco
Government: Monarchy
Stability: 2
Sphere: French
Units: 20
Navy: 2
Economy: 2
Conflicts: None
Republic of Liberia
Government: Republic
Stability: 3
Sphere: American
Units: 10
Navy: 0
Economy: 1
Conflicts: None
Empire of Ethiopia
Government: Empire
Stability: 3
Sphere: Neutral (British and Russian Support)
Units: 70
Navy: 0
Economy: (2)
Conflicts: Tensions over Scramble for Africa
=Middle East=
Arabia
Government: None (Various Tribes)
Stability: 0
Sphere: Neutral
Units: 30
Navy: 0
Economy: 1
Conflicts: None
Persian Empire
Government: Monarchy
Stability: 4
Sphere: Russian
Units: 50
Navy: 0
Economy: 2 (+20 trade going to Russia)
Conflicts: None.
=Asia and Oceania=
Kingdom of Afghanistan
Government: Monarchy
Stability: 3
Sphere: British
Units: 20
Navy: 0
Economy: 1 (+20 opium going to Britain)
Conflicts: Tribal resistance
Indian Empire (British Raj)
Government: Imperialist presidency with local vassals
Stability: 4
Sphere: British
Units: 15 [Indian Army & Imperial Service Troops], (35 reserves*)
Navy: 4
Economy: 6
Conflicts: North-West Frontier
[*Princely States’ armies, cannot serve overseas]
Commonwealth of Australia
Government: Federal parliamentary constitutional monarchy
Stability: 6
Sphere: British
Units: 20 [Citizens Military Force]
Navy: 3 [Commonwealth Naval Forces]
Economy: 4
Conflicts: Aboriginal unrest
New Zealand
Government: Unitary parliamentary constitutional monarchy
Stability: 6
Sphere: British
Units: 10 [Permanent Force]
Navy: 0
Economy: 2
Conflicts: None
Kingdom of Siam
Government: Monarchy
Stability: 4
Sphere: British
Units: 30
Navy: 0
Economy: 1
Conflicts: None
Republic of Yunnan
Government: Dictatorship
Stability: 2
Sphere: Republic of China- Beijing
Units:15
Navy: 0
Economy: 1
Conflicts: Chinese Chaos
Shanghai International City
Government: Shanghai Metropolitan Council
Stability: 2
Sphere: British
Units: 5
Navy: 0
Economy: 1
Conflicts: None
Khanate of Mongolia
Government: Monarchy
Stability: 1
Units: 13
Navy: 0
Conflicts: Border Clashes with China
Greater Korean Empire
Government: Monarchy
Stability: 1
Sphere: Neutral (Japanese)
Units: 40
Navy: 0
Economy: 1
Conflicts: Peasant Rebellion
=
Donghak Peasant Movement
Sphere: Japanese
Ideology: Social Reform in Korea
Units: 15
Ganden Phodrang of Tibet
Government: Theocracy
Stability: 2
Sphere: British
Units: 9
Navy: 0
Economy: 1
Conflicts: Chinese Chaos
Kingdom of Nepal
Government: Monarchy
Stability: 4
Sphere: British
Units: 10
Navy: 0
Economy: 1
Conflicts: None
Kingdom of Bhutan
Government: Monarchy
Stability: 4
Sphere: Neutral
Units: 10
Navy: 0
Economy: 1
Conflicts: None
Republic of Hawaii
Government: Republic
Stability: 4
Sphere: American
Units: 5
Navy: 1
Economy: 2
Conflicts: None
Kingdom of Samoa
Government: Monarchy
Stability: 2
Sphere: American/British
Units: 5
Navy: 0
Economy: 1
Conflicts: Colonial tensions
=The Americas=
Confederation of Canada
Government: Confederated parliamentary constitutional monarchy
Stability: 6
Sphere: British
Units: 5 [Permanent Active Militia], (15 reserves*)
Navy: 1
Economy: 4
Conflicts: Alaska boundary dispute
[*Non-Permanent Active Militia, cannot serve overseas]
Newfoundland
Government: Parliamentary constitutional monarchy
Stability: 5
Sphere: British
Units: 0 (1 reserve)
Navy: 0
Economy: 2
Conflicts: None
Republic of Haiti
Government: Republic
Stability: 1
Sphere: Neutral
Units: 10
Navy: 0
Economy: 1
Conflicts: None
Dominican Republic
Government: Republic
Stability: 2
Sphere: American
Units: 10
Navy: 0
Economy: 1
Conflicts: None
Republic of Guatemala
Government: Military dictatorship
Stability: 3
Sphere: American
Units: 20
Navy: 1
Economy: 1
Conflicts: None
United States of Central America
Government: Republic
Stability: 2
Sphere: Mexican
Units: 30
Navy: 0
Economy: 1
Conflicts: None
Republic of Costa Rica
Government: Republic
Stability: 4
Sphere: American
Units: 10
Navy: 0
Economy: 1
Conflicts: None
Republic of Colombia
Government: Republic
Stability: 1
Sphere: Neutral
Units: 40
Navy: 2
Economy: 1
Conflicts: Political Tension
United States of Venezuela
Government: Military dictatorship
Stability: 3
Sphere: American
Units: 35
Navy: 1
Economy: 2
Conflicts: None
Republic of Ecuador
Government: Republic
Stability: 3
Sphere: American
Units: 10
Navy: 0
Economy: 1
Conflicts: None
Peruvian Republic
Government: Republic
Stability: 2
Sphere: Neutral
Units: 20
Navy: 0
Economy: 1
Conflicts: Indigenous unrest
Republic of Bolivia
Government: Republic
Stability: 1
Sphere: Neutral
Units: 10
Navy: 0
Economy: 1
Conflicts: Tensions with Brazil
Republic of Chile
Government: Republic
Stability: 3
Sphere: Neutral
Units: 30
Navy: 2
Economy: 2
Conflicts: Argentine-Chilean naval race, Atacama border dispute
Argentine Republic
Government: Republic
Stability: 3
Sphere: Neutral
Units: 40
Navy: 2
Economy: 4
Conflicts: Argentine-Chilean naval race
Republic of the United States of Brazil
Government: Republic
Stability: 2
Sphere: American
Units: 50
Navy: 3
Economy: 4
Conflicts: Tension with Bolivia
Eastern Republic of Uruguay
Government: Republic
Stability: 2
Sphere: American
Units: 10
Navy: 1
Economy: 2
Conflicts: Colorado-Blanco Rivalry
Republic of Paraguay
Government: Military rule
Stability: 2
Sphere: Brazilian (American)
Units: 20
Navy: 0
Economy: 1
Conflicts: None