The End
Posted: 12:38:59 Friday, 20 October, 2017
I think we all knew it was coming to this. I'd like to apologize to everyone who was eagerly awaiting further developments in this, and was generally having fun.
Age of Decadence is now over.
I'll likely be asking an admin to archive it soon, if they don't see this and jump on it immediately. I only leave things open for now because I'd like feedback. This was my very first attempt at running a game in Molotov, and so I'd like to know just how I did. What went right, what went wrong, what I could keep in mind in the future. Any input y'all have, please don't hesitate to post it here or PM it to me. I really do want to hear both the good and the bad, so I can potentially improve myself in the future.
As for what went wrong here, as far as I can tell, it was a couple of running out of steam on my part and a lack of interest in the general community. House Aurelian in particular, despite being the most important position, remained unfilled. Perhaps I should have gone to having someone take it before starting, but the fact remains that the game was hurt without that slot. But if there are other problems you all happened to identify, feel free to let me know. I have ambitions to run games in the future, and I'd like an idea of what I can do to improve should that ever come to pass.
Thank you all for sticking with me, and for the fun times we managed to have here. May we have many more to come.
Age of Decadence is now over.
I'll likely be asking an admin to archive it soon, if they don't see this and jump on it immediately. I only leave things open for now because I'd like feedback. This was my very first attempt at running a game in Molotov, and so I'd like to know just how I did. What went right, what went wrong, what I could keep in mind in the future. Any input y'all have, please don't hesitate to post it here or PM it to me. I really do want to hear both the good and the bad, so I can potentially improve myself in the future.
As for what went wrong here, as far as I can tell, it was a couple of running out of steam on my part and a lack of interest in the general community. House Aurelian in particular, despite being the most important position, remained unfilled. Perhaps I should have gone to having someone take it before starting, but the fact remains that the game was hurt without that slot. But if there are other problems you all happened to identify, feel free to let me know. I have ambitions to run games in the future, and I'd like an idea of what I can do to improve should that ever come to pass.
Thank you all for sticking with me, and for the fun times we managed to have here. May we have many more to come.