1936 MG: The Frailty of Peace Sign-Up Thread
Posted: 08:32:25 Tuesday, 02 October, 2018
So, in the attempt to start a map game, I shall open claims, copying Seren's format from "The War To End All Wars?".It is now the Year 1936, and after near 20 years of peace, the unresolved tensions of the past hundred years--truly only pasted over by the Great War--again bear their head. Every continent again stands on the brink of war--the ultimate end of Europe's long histories of colonialism and political interference since their discovery of the "New World," and subsequent colonization--later followed by powers within the Middle Eastern, Chinese, and Indian spheres--of course, once disease had ravaged both continents, even though the New World was clearly in worse shape than the Old.
Manufacturing outputs are ramped up as new technologies are developed, militias drill in fields as miners dig underneath the earth for new, rare metals vital to the new weapons of war. The last conflict invented horrors enough for several generations, and created meat-grinders that showed men the most ardent horrors war had to offer: mankind only can fear and tremble at what kind of new destruction this future conflict will hold....
Extra Bonus points (that get you no in-game advantage) for making a good claim as to how the altered flow of disease (namely, less devestating in the New world than OTL) slowed European (and Middle Eastern, and Indian, and Chinese) colonization and shifted the power to make a more.... Interesting New World. Throwing in nice details about economic resource exploitation and technological progress over time, especially in new and exciting ways, is always encouraged.
Claims Format:
- 2-3 claims each
- PODs no earlier than 1492
- While large territorial empires and populous nations are not.... discouraged, they may be subject to GM approval. However, Bioregionalism (or reasons for its transgressions) will be looked upon more favorably.
- No 3 claims may all be on the same continent--This is to encourage Colonization and development.
- Each nation may (optionally) make a claim to a colony in some other part of the world. Plausibility will limit this--IE Finland cannot conquer Beijing from China to set up a trading port there, especially without logistics. GM reserves the right to revoke this in case abuse becomes rampant.
- For simplicity's sake, and to keep the premise of a WWII analogue somewhat plausible, assume that there has been similar eras of development and technologic advance throughout history: the evolution towards firearms, a Liberal period of Enlightenment, followed by an Industrial Revolution (culminating in the political crisis/crises that led to the Great War).
Nation Name:
OTL Area:
Rough population in millions:
Summary:
Map: (SMALL map, cut to just show nation claim, not the whole map. Saved in PNG format - try to avoid right-angles in your border corners, also, as they're ugly. OTL 1925 map in the same projection is available on request, for those who need help with borders.)

Forum downsizes. Right click, View Image.
Example:
Nation Name: Bullshit Empire of Exampleopia
OTL Area: OTL Somalia/Ethiopia region, Horn of Africa
Rough population in millions: 20.5 million
Summary: So the Solomonic Dynasty 'westernised' somehow in the 17th century and became a major civilised power in the Indian Ocean. As they viewed themselves as an example to the world, they renamed their nation Exampleopia.
Map:![]()