The Rules are mostly standard BOP rules, but here are the prices for actions in the game, as well as some extra info:
((Thanks Huojin for letting me use his as a basis))
— NPC Diplomacy (FREE): Private message with the GM (or contact on IRC) for discussions with NPC nations, individuals, groups, etc.
— Enact Reforms (-40): Base costs for all national reforms, more can be invested in order to improve success chance or better outcomes.
— Investment (-20 minimum, blocks of 20): Invest in an specified area of the economy to enhance its growth.
— Send Aid (Limitless): Send aid (economic, material, military, etc.) to a specified political or rebel group, individual, or nation. The type of aid must be specified.
— Propaganda (-40, blocks of 20): Spread Propaganda within your nation and the foreign powers. The type of propaganda must be specified for extra effect.
— Fund Explorers (-300): Send intrepid individuals to strike out to new lands, making contact with new peoples. Assists claims by virtue of discovery, and increases chances of successful trade post, claim, and colony establishment.
— Establish Claim (-250): You know the limits of your land, but now you want everyone else to know too. Stake a formal claim of areas you deem yours.
— Encourage Colony (-200 minimum, blocks of 200): Provide people with transport, exemptions, encouragement of all kinds to move somewhere new and set up shop. Will speed the natural growth of colonies. This action can also be used to found new colonies or to expand already existing ones.
— Incite Unrest (-400, blocks of 200): Stir up unrest, dissenting elements, and other opposition groups in another country. Chances of success increase dramatically if it’s based on something more than thin air, or if more money is invested,
— Frame Others (-300): From intricate covert ongoings to false flag attacks, frame someone else for something you did (or didn’t do!).
— Assassination (-250): Kill anyone - from the leader of a vast empire to a man on the street. But you probably don’t want to bother with just a random man on the street, if we’re honest.
— Sabotage (-100): Economic, social, political, structural, anything that can be broken, this breaks it. Chances of success increase if you give some specifics!
— Buy a Unit (-10): Each unit equals 1000 men, Recruits a new unit directly to your reserves. After recuited, Units cost 1 per turn to maintain while mobilised.
— Buy a Ship (-20): Builds a new ship for you grand fleet, ready to sail after 1 turn. After recuited, Units cost 1 per turn to maintain while mobilised.
— (De)Mobilise a Unit (FREE): Raise or dismiss your reserves, adding them to your standing forces after 1 turn.
— Deploy a Unit/Fleet (FREE): Send troops or ships from one place to another. Sinde you are already paying their upkeep, no need for extra pay.
— Send Volunteers (-200): Encourage members of your own population to enlist abroad to fight for someone else’s king and country.
— Hire Mercenaries (-30, blocks of 30): If you’re running low on troops, hire some. 30 credits per unit, they are ready to fight on the turn you buy them.
— Build Defences (-100 minimum, blocks of 100): Coastal batteries, defensive lines, star fortresses, build anything you like to defend what’s yours.
Everything else, that is sane and was possible at the time, is also possible to be done in game, ask me if you have doubts about something else, or the price of some other action.
Game Rules
Sign-ups, Turn Reports, stats, OCC discussion and more.
- Luc
- Chief Coronel of the Cybersertão
- Posts: 1262
- Joined: 10:37:42 Thursday, 11 August, 2016
- Location: A meridie in regione Aequatoris
Game Rules
My hat on the side
Dragging clog
Scarf around my neck
Razor in my pocket
I'm swinging by
I tease and challenge
I'm proud to be such a scoundrel
Dragging clog
Scarf around my neck
Razor in my pocket
I'm swinging by
I tease and challenge
I'm proud to be such a scoundrel
Jump to
- ↳ Minecraft
- ↳ Balance of Power: 1971
- ↳ News
- ↳ United Nations
- ↳ Mountain States of America
- ↳ Landfall: First Contact
- ↳ Mars Archive
- ↳ Sol Archive
- ↳ SpaceCol Archive
- ↳ Metro: The Final Age of Humanity
- ↳ Vanaheimr: Missio Deo
- ↳ Copernicus Colonysim
- ↳ Europe 1274
- ↳ Announcements and News
- ↳ Atlas
- ↳ Diplomacy
- ↳ Balance of Power: 1898
- ↳ News
- ↳ International Society
- ↳ Balance of Power: 1968
- ↳ News
- ↳ United Nations
- ↳ The Rise and Fall of Giants: 1830 BOP
- ↳ Game News
- ↳ International Media
- ↳ International Diplomacy
- ↳ The Cacophony of the Struggle
- ↳ Balance of Power: 1715
- ↳ News
- ↳ International Discussion
- ↳ Gangsters and Gats
- ↳ Balance of Power: 1968
- ↳ News and Announcements
- ↳ The United Nations
- ↳ International Diplomacy
- ↳ Children of Heaven and Earth
- ↳ Balance of Power: 1800
- ↳ News
- ↳ International Diplomacy
- ↳ Balance of Power: 1968 - Aliens!
- ↳ News and Announcements
- ↳ The United Nations
- ↳ International Diplomacy
- ↳ The Republic Asunder: A Brazil Nation Sim
- ↳ Main Game Area
- ↳ Brazilian National Congress
- ↳ Balance of Power: 1990, Part 2
- ↳ News and Announcements
- ↳ United Nations
- ↳ International Diplomacy
- ↳ Balance of Power: 1971
- ↳ News
- ↳ United Nations
- ↳ Non-UN Diplomacy
- ↳ Game News
- ↳ International Diplomacy
- ↳ Concord of Nations
- ↳ News
- ↳ International Diplomacy
- ↳ League of Nations
- ↳ Balance of Power: 1985
- ↳ News
- ↳ The Light of Al-Andalus: A Reconquista BOP
- ↳ Fall of Lenin
- ↳ Courts of the World
- ↳ BoP 1715: #DraftGesar Edition
- ↳ Global News and Politics
- ↳ Nation Threads
- ↳ Regional politics
- ↳ News and announcements
- ↳ Diplomacy
- ↳ United European Defense
- ↳ Unverified Intel
- ↳ News
- ↳ The United Nations
- ↳ Non-UN Diplomacy
- ↳ News & Announcments
- ↳ Arraigned Meetings
- ↳ Press Releases
- ↳ Underworld Commission
- ↳ Kerbal Space Program
- ↳ Vanaheimr 3: Aurora Borealis
- ↳ Banner Saga: As the Crow Flies
- ↳ Star Wars: The New Galactic Order
- ↳ Administration
- ↳ The Sith Academy
- ↳ The Age of Decadence
- ↳ The Ironfall Disappearances
- ↳ Dawn of Worlds
- ↳ Zajímavé časy